Class
#categories!
initialization!
control!
accessing!
input device state! !
dispatch!
2558335!
accessing!
0[UIEvent,UIEventHandler]! !
#group!
ui! !
shiftPressed!
2560389!
input device state!
0Boolean! !
repeatCount:!
2559016!
accessing!
0:Int! !
dispatch:!
2557712!
initialization!
0[UIEvent,UIEventHandler]:! !
#revision!
$Revision: 1.3 $! !
isGrabbed!
2558486!
accessing!
0Boolean! !
numLocked!
2559862!
input device state!
0Boolean! !
#instanceVariableString!
dispatch <[UIEvent, UIEventHandler]>
msg <MSG>
isGrabbed <Boolean>
			"true when the event is being delivered to a grabber"

repeatCount <Int>
			"The number of additional times this event needs to be delivered.  This is usually used
			  for key repeat on focus events.  Repeat keystrokes can be absorbed by the input
				focus by setting this count to 0 when an event is received."
		! !
initialize!
2557872!
initialization!
0! !
time!
2559158!
accessing!
0Int! !
ctrlPressed!
2559462!
input device state!
0Boolean! !
mouseButtonPressed:!
2559619!
input device state!
0Symbol:Boolean! !
repeatCount!
2558881!
accessing!
0Int! !
altPressed!
2559307!
input device state!
0Boolean! !
isGrabbed:!
2558621!
accessing!
0Boolean:! !
msg:!
2558031!
initialization!
0MSG:! !
#extensionsAreSubtypes!
true! !
primaryMouseButtonPressed!
2560015!
input device state!
0Boolean! !
#subtype!
true! !
#branded!
true! !
#comment!
User interface events.

Tags: %UI %User

(c) 1995-1997 Sun Microsystems, Inc. ALL RIGHTS RESERVED. 
Use and distribution of this software is subject to the terms of the attached source license.   $Revision: 1.3 $
! !
#abstract!
false! !
msg!
2558762!
accessing!
0MSG! !
#superclassTypeString!
Object! !
dispatchTo:!
2558154!
control!
0UIEventHandler:Boolean! !
secondaryMouseButtonPressed!
2560200!
input device state!
0Boolean! !
